Taken War Heroic

Launch a random Taken War Heroic Strike.

Taken War Heroic icon

Destiny 1 Strike

Taken War Heroic

Launch a random Taken War Heroic Strike.

Taken War Heroic is a Strike activity in the original Destiny (Destiny 1). Bring a Guardian at level 41. Fireteams of up to 3 players.

Overview

Game
Destiny 1
Type
Strike
Recommended level
41
Fireteam size
Up to 3
Matchmaking
Yes

Strike: Join a fireteam of three and face the most feared minions of the Darkness.

Difficulty versions

LevelModifiers
41Heroic, Arc Burn, Solar Burn, Void Burn, Berserk, Brawler, Lightswitch, Small Arms, Specialist, Juggler, Grounded, Bloodthirsty, Chaff, Fresh Troops, Ironclad, Match Game, Exposure, Airborne, Catapult

Each row is a separate version of the activity in the game files.

Modifiers (skulls)

Heroic

Enemies appear in greater numbers and are more aggressive.

Arc Burn

Arc Damage from any source is greatly increased.

Solar Burn

Solar damage from any source is greatly increased.

Void Burn

Void damage from any source is greatly increased.

Berserk

Minions of the Darkness won't flinch, even after massive damage.

Brawler

Guardian melee damage is greatly increased.

Lightswitch

Minions of the Darkness deal much more melee damage.

Small Arms

Primary Weapon damage is favored.

Specialist

Special Weapon damage is favored.

Juggler

No ammo drops for your equipped weapon.

Grounded

Players take more damage while airborne.

Bloodthirsty

Enemies fire more frequently and more accurately.

Chaff

Player radar is disabled.

Fresh Troops

Some enemy squads have been fortified with additional reinforcements.

Ironclad

More enemies have shields.

Match Game

Enemy shields are resistant to all unmatched Elemental Damage.

Exposure

Guardian shields are increased but do not replenish.

Airborne

Players deal more damage while in the air.

Catapult

Grenade recharge rate is greatly increased.

Rewards listed in the game files

Legendary EngramLegendaryExperienceCommon

More Destiny 1 Strike activities