Destiny 1 Strike
Weekly Nightfall Strike
Omnigul, the mastermind of Crota's armies, nests in the Cosmodrome. Eliminate this horror and purge its spawn.
Weekly Nightfall Strike is a Strike activity in the original Destiny (Destiny 1), set in Old Russia, Earth. Suggested level: level 32. Fireteams of up to 3 players.
Overview
- Game
- Destiny 1
- Type
- Strike
- Destination
- Old Russia, Earth
- Recommended level
- 32
- Fireteam size
- Up to 3
- Matchmaking
- No
Strike: Join a fireteam of three and face the most feared minions of the Darkness.
Difficulty versions
| Level | Modifiers |
|---|---|
| 32 | Epic, Angry, Lightswitch, Brawler, Nightfall |
| 32 | Epic, Nightfall, Arc Burn, Brawler, Solar Burn |
| 32 | Epic, Nightfall, Angry, Brawler, Grounded |
| 32 | Epic, Nightfall, Void Burn, Solar Burn, Arc Burn |
| 32 | Epic, Nightfall, Arc Burn, Specialist, Lightswitch |
| 32 | Epic, Nightfall, Arc Burn, Juggler, Brawler |
| 32 | Epic, Nightfall, Void Burn, Solar Burn, Grounded |
| 32 | Epic, Nightfall, Angry, Juggler, Void Burn |
| 32 | Epic, Nightfall, Juggler, Void Burn, Solar Burn |
| 32 | Epic, Arc Burn, Solar Burn, Small Arms, Nightfall |
Each row is a separate version of the activity in the game files.
Modifiers (skulls)
Heavily shielded and highly aggressive enemies appear in great numbers.
Minions of the Darkness won't flinch, even after massive damage.
Minions of the Darkness deal much more melee damage.
Guardian Melee damage is greatly increased.
If all players die, your Fireteam is returned to Orbit.
Arc Damage from any source is greatly increased.
Solar Damage from any source is greatly increased.
Players take more damage while airborne.
Void Damage from any source is greatly increased.
Special Weapon damage is favored.
No ammo drops for your equipped weapon.
Primary Weapon damage is favored.