False Promises

Gripped in the hands of the desperate many.

False Promises icon

Legendary Auto Rifle

False Promises

Gripped in the hands of the desperate many.

False Promises is a Legendary Auto Rifle in Destiny 2 that deals Kinetic damage from the Kinetic slot and uses primary ammo. Under the hood it runs the High-Impact Frame. Its perk pool includes Pulse Monitor, Threat Detector, Overflow, Killing Wind. You can get it from: Contact Public Event.

All possible perks

High-Impact FrameIntrinsic

Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Each column shows every perk that can roll in that slot. Click a perk to read what it does and see all weapons that can roll it.

Base stats

Impact31
Range72
Stability29
Handling35
Reload Speed38
Aim Assistance52
Zoom20
Airborne Effectiveness10
Ammo Generation54
Rounds Per Minute400
Magazine31
Recoil Direction86

Base values from the game files, before barrels, magazines, mods and masterwork.

Overview & how to get it

Rarity
Legendary
Type
Auto Rifle
Element
Kinetic
Slot
Kinetic
Ammo
Primary
Source
Contact Public Event
Craftable
No

Lore

False Promises
The Spider eyes the Drifter, boots to bandana. "Mm. My favorite…" Spider trails off with a drag of ether to select a title befitting the Drifter, "…nothing." "You think this'll take?" The Drifter says and nods skyward, kicking an empty ether canister off the side of their floating mote of Reef. Red streaks burn in the star-sea sky beyond the vast cloud of asteroids and dust, drawing the shape of a new constellation as the Warmind launches fresh guns. "An 'almighty' effort. Splendid." Spider steps off a transit craft, alone. "We could have met in… a more protected place." "You don't like being seen with me?" "The Spider is a friend to all, but not all my friends are friends," Spider says and focuses his gaze on the Drifter. "You should have come to me." "You keep too many bodies around. Bodies can stab you in the back." "Running shows your back," the Spider's voice shudders, "to everyone." Drifter pauses a moment and looks around at the desolate scape. Small boulders hang in space. They slowly drift towards each other, make contact, and bounce away on random trajectories. Some stick; incorporated via destructive consummation. He scowls and turns back to Spider. "Stretch your legs. No one here for miles." The Spider unfurls himself, slurping a heavy vacuumous drag from his rebreather. Fully upright, he dwarfs the Drifter in shadow. "Isolation… is not the same as protection, friend." "Friendship gonna save us from what's coming?" Drifter asks. He places his fingertips together, the space between his hands resembling a triangle. "The odds aren't in your favor, but…" a guttural laugh ripples from Spider's belly and sends vibration through the loose-packed dirt underfoot, "I'm the wrong one to come to for comfort." "I get it. You tried running last time. Didn't work. Now you're trying to hide. Let me give you some advice: that don't work either." "Hiding? the Spider asks and waits. "The board changes. The board clears. I don't play, I just price the pieces." "Cold-blooded. World's ending and you want a run at it for all it's got." "'End' is a matter of perspective. Devastation is oftentimes," he says with a breath, "profitable." "What if nothing's left? Skin and bones?" "There's always ivory among the bones." "Bull." Spider slings a single breathy, "Ha." "You remind me of my compatriots." Spider wraps his fingers around a small clod of earth drifting by. "They looked at the Whirlwind, just like you. Scared." He closes his hand, crushing the clod into a dense mound. It fractures into several pieces that waft away as Spider releases his grip. "But here we are, living on anyway." "Yeah. Fallen." "Fallen. I hold favor among Witches, and Kells, and whispering agents… of every shade and shape. My web is vast, and I have proven useful. Let the kings bloody each other. I'll direct the runoff." "You talking about Guardians? Hate to break it to you, but they're a cheap date." "Cheap is malleable. Cheap becomes… cheaper in desperation." "Yeah." The Drifter pulls a small and ornate box of Awoken design from his rucksack. "Who you lookin' for with this anyway?" The Spider steps toward Drifter, smothering his personal space. "Options, my dear rogue; tangled in the web." He takes the box with his dominant arms and plops two stuffed sacks of Ghost shells into the Drifter's hands with his others. "Went through hell to get that little box. Don't come with no throne," Drifter says, holding his voice steady, jaw tense to stay the trembling. The Spider chitters as a shiver runs through him. "No. Just a looking-glass window. Good business, friend." The hulking Fallen Don turns to leave. "Remember… remain useful." "When you find 'em, you sure the past won't come knocking?" "No one minds the Spider." "Lucky."

Other versions

Bungie has released this weapon more than once. Each version can have different perks or sources.

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